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# Surge
1 Every creature within 20 feet of you that hears you speak only hears insults as if you are casting vicious mockery at first level. This lasts 3 hours. Permalink
2 When you speak, puzzle pieces fall out of your mouth and you make no sound. This lasts 4 minutes. Permalink
3 You regain 5 hit points per round for 4 minutes. Permalink
4 You regain 5 hit points per round for 4 minutes. Permalink
5 All allies within 20 feet gains resistance to lightning damage for 4 minutes. Permalink
6 The next time you cast a spell, do not roll on this chart. Permalink
7 You immediately heal 15 hit points. Permalink
8 You lose proficiency in all skill rolls for 3 hours. Permalink
9 You lose proficiency in all skill rolls for 3 hours. Permalink
10 You are at the center of a Darkness spell as if you cast it for 4 minutes. Permalink
11 A random creature within 20 feet gains the effect of Death Ward for 3 hours. Permalink
12 You lose 1d6x4 percent of your weight. You gradually return to your original weight over the course of 3 hours. Permalink
13 Any creature you touch takes 1d8 lightning damage. This lasts 3 hours. Permalink
14 Any creature you touch takes 1d8 lightning damage. This lasts 3 hours. Permalink
15 You gain the effect of Antipathy of Antipathy/Sympathy for 3 hours. Permalink
16 The next time you cast a spell, roll twice on this chart. Both effects will apply. Permalink
17 You must whisper when you speak for 3 hours. Permalink
18 A crack forms on the floor or ground as if it suffered a great impact. Permalink
19 A magic mouth appears on a nearby wall or flat surface. When you speak, your voice comes from the magic mouth. This lasts for 4 minutes. Permalink
20 You are surrounded by a horrible, noxious odor for 1 minute. Anyone within 10 feet of you must make a Constitution saving throw or be stunned. Permalink
21 All friendly creatures within 20 feet gains the effect of Spider Climb for 3 hours. Permalink
22 Your hair turns blue. Permalink
23 You are at the center of a 10-foot radius antimagic field that negates all magic equal to or less than your level for 2 hours and does not require concentration. Permalink
24 You may immediately take 1 additional action. Permalink
25 Your speed increases by 10 feet for 3 hours. Permalink
26 All allies within 20 feet gains the effect of Feather Fall for 3 hours. Permalink
27 All allies within 20 feet gains the ability to breathe under water for 3 hours. Permalink
28 You gain the ability to insects as if it were the fruit of a Goodberry spell. This lasts 3 hours. Permalink
29 For the 3 hours, any spell you cast does not require a somatic component. Permalink
30 It begins to rain in the surrounding area. This last 3 hours. Permalink
31 A random creature within 20 feet gains the sensation of having a pebble in their shoe or boot for 2 days. Permalink
32 A random creature within 20 feet gains the sensation of having a pebble in their shoe or boot for 2 days. Permalink
33 A random creature within 20 feet must make a Charisma saving throw against your spell save DC or be incapable of telling the truth for 2 days. Permalink
34 A random creature within 20 feet must make a Constitution saving throw against your spell save DC. Upon failure, they grown a single horn over the next 2 hours. Permalink
35 Up to three creatures you choose within 30 feet of you take 1d8 lightning damage equal to your level. Permalink
36 All allies within 20 feet gains the effect of Darkvision with a radius of 60 feet for 3 hours. Permalink
37 All friendly creatures within 20 feet gains 1 to all ability scores permanently. Permalink
38 All non-magical food and drink is effected as if you cast Purify Food and Drink. Permalink
39 All non-magical food and drink is effected as if you cast Purify Food and Drink. Permalink
40 You can pass through any solid, non-magical wall that is 6 or fewer inches thick. This effect lasts 3 hours. Permalink
41 A random creature within 20 feet gains the ability to telepahtically communicate with all fey for 3 hours. Permalink
42 The next spell you cast within the next hour uses a spell slot of one level lower than what it normally requires. If the spell is a spell of 1st level, you still must expend a spell slot to cast it. Permalink
43 Your touch becomes painful to others, but does not cause damage. This lasts 3 hours. Permalink
44 One non-magical item in your possession turns to ash in a bright flash. Permalink
45 All allies within 20 feet loses 1 to attack and damage rolls for any ranged attack they make within the next 4 minutes. Permalink
46 A random creature within 20 feet gains the effect of Blink for 4 minutes. Permalink
47 A random creature within 20 feet gains the effect of Blink for 4 minutes. Permalink
48 Make a Wisdom saving throw against your spell save DC. If you fail, you are transformed into a creature type of your choosing in your line of sight for 4 minutes, as if by the polymorph spell. Permalink
49 All water within 30 feet becomes common red wine. Permalink
50 Your eyes permanently change color and are now blue. A spell such as remove curse can end this effect. Permalink
51 A 10 foot radious of ground around you dries and ages 1d10*10 years. Rocks turn to sand, water evaporates, and all plant life shrivels into dead twigs. Creatures in the area are unaffected. Permalink
52 A huge non-magical beast appropriate to your location appears within 150 feet. Permalink
53 A huge non-magical beast appropriate to your location appears within 150 feet. Permalink
54 You are immune to intoxication for 2 days. Permalink
55 A puddle of grease appears where you are standing, with a 10-foot radius. You and anyone within 10 feet of you must make a Dexterity check at your spell save DC or fall prone. Permalink
56 You and your allies gain the effect of Mass Cure Wounds as if you cast it. Permalink
57 All friendly creatures within 20 feet gains the effect of Protection from Poison for 3 hours. Permalink
58 All non-magical items within 10 feet are repaired as if you cast Mending. Permalink
59 You permanently forget one cantrip. A spell such as remove curse can restore your memory. Permalink
60 The next spell you cast within the next minute that does damage, the damage is maximized. Permalink
61 All spells with a casting time of 1 action or 1 bonus action require 2 consecutive actions to cast. This lasts 3 hours. Permalink
62 All spells that all allies within 20 feet cast within the next minute automatically fail. Permalink
63 A random creature within 20 feet gains the effect of Blur for 3 hours. Permalink
64 All allies within 20 feet gains the service of a phantom steed for 3 hours. Permalink
65 A random creature within 20 feet gains the effect of Blindsight with a radius of 60 feet for 3 hours. Permalink
66 It begins to snow heavily in the surrounding area. This last 3 hours. Permalink
67 The range of all of your lightning spells is doubled for the next 4 minutes. Permalink
68 The range of all of your lightning spells is doubled for the next 4 minutes. Permalink
69 Illusory butterflies and flower petals flutter in the air around you in a 10-foot radius for 3 hours. Permalink
70 Over the next 2 hours you grow mouths on the palm of your hands. A spell such as remove curse can end this effect. Permalink
71 Fire that you create, either magical or non-magical, is blue for the next 3 hours. Permalink
72 You gain the effect of Speak with Dead whenever you touch a corpse. This lasts 3 hours. Permalink
73 You immediately drop to 0 hit points. Permalink
74 You lose proficiency in one randomly chosen skill, tool, or weapon type for 2d6 days. Permalink
75 You can smell exceptionally well for 4 minutes, gaining blindsight with a radius of 10 feet and advantage on all Perception checks related to odor. Permalink
76 You can smell exceptionally well for 4 minutes, gaining blindsight with a radius of 10 feet and advantage on all Perception checks related to odor. Permalink
77 All allies within 20 feet gains the effect of Detect Magic for 3 hours. Permalink
78 A Dragon appears within 1 mile. Permalink
79 A Dragon appears within 1 mile. Permalink
80 All allies within 20 feet gains the effect of Expeditious Retreat for 4 minutes. Permalink
81 A gold bar worth 1d6x15 GP appears alongside your possesions. Permalink
82 You have a momentary vision of your own death. If you fail a Wisdom saving roll at your spell DC, you are frightened for 4 minutes. Permalink
83 You have a momentary vision of your own death. If you fail a Wisdom saving roll at your spell DC, you are frightened for 4 minutes. Permalink
84 All allies within 20 feet gains the effect of Cure Wounds as if you cast it. Permalink
85 All allies within 20 feet gains resistance to all damage types for 4 minutes. Permalink
86 All allies within 20 feet gains the effect of Detect Thoughts for 3 hours. Permalink
87 All allies within 20 feet gains the effect of Detect Thoughts for 3 hours. Permalink
88 Small birds flutter and chirp in your vicinity for 1 minute, during which time you automatically fail any Stealth check. Permalink
89 A gentle gust of wind blows outward from you. All creatures within 40 feet of you can feel it, but it otherwise does nothing. Permalink
90 During the next hour, you may re-roll any one save, attack roll, or skill check. If you do, you must take the new roll's result. Permalink
91 A random creature within 20 feet gains a non-offensive tattoo on a primary visible body part. A spell such as remove curse can end this effect. Permalink
92 A random creature within 20 feet gains a non-offensive tattoo on a primary visible body part. A spell such as remove curse can end this effect. Permalink
93 You gain proficiency in all Constitution checks for the next hour. Permalink
94 You lose the ability to see for 3 hours. Permalink
95 You lose the ability to see for 3 hours. Permalink
96 The next spell you cast that does damage, the effect is minimized. Permalink
97 All allies within 20 feet gains the effect of Levitate for 3 hours. Permalink
98 A cat falls from above causing 1d4 bludgeoning damage to a random creature within 20 feet. Permalink
99 You teleport to an alternate plane, then return to the location where you started after 1 minute. Permalink
100 You teleport to an alternate plane, then return to the location where you started after 1 minute. Permalink

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