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# Surge
1 All enemies in your line of sight gains the effect of Detect Poison and Disease for 2 hours. Permalink
2 You gain a +2 bonus to your AC for 1 minute. Permalink
3 You gain a -2 penalty to your AC for 1 minute. Permalink
4 You gain a -2 penalty to your AC for 1 minute. Permalink
5 You recover all your expended spell slots. Permalink
6 All doors within 20 feet of you open. Permalink
7 It begins to snow in the surrounding area. This last 2 hours. Permalink
8 A creature you choose in your line of sight must make a Constitution saving throw against your spell save DC. If you fail, they are stunned for 10 minutes. Permalink
9 You recover 1 expended spell slot of your choice. Permalink
10 When a creature makes eye contact with you for the first time, a random non-magical object within 30 feet of you doubles in size. This happens at most once an hour. This lasts 3 days. Permalink
11 A creature you choose in your line of sight must make a Wisdom saving throw against your spell save DC or forgets what they were doing and must take their next turn remembering. They may not take reactions during this time. Permalink
12 You cast Animate Dead on the nearest corpse within 1 mile. Permalink
13 You immediately heal 1d6 hit points. Permalink
14 Your Constitution increases by 1 for 2 hours. Permalink
15 A large earthquake occurs within 10 miles. Permalink
16 All spells that all enemies in your line of sight cast within the next minute automatically fail. Permalink
17 All creatures within your line of sight takes 2d6 necrotic damage. You regain hit points equal to the sum of damage dealt. Permalink
18 One non-magical item in your possession is permanently immune to fire damage. Permalink
19 All enemies in your line of sight gains the effect of Expeditious Retreat for 10 minutes. Permalink
20 You gain advantage against all lightning damage for 2 hours. Permalink

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