All Spell Surges
Surge ID Message Tags
5a0ccddb72d0203a 3d{dice_type} random gems appear near you, worth 50gp each.
9af3204e1e769079 A 10 foot radious of ground around you dries and ages 1d10*10 years. Rocks turn to sand, water evaporates, and all plant life shrivels into dead twigs. Creatures in the area are unaffected.
1cbe5f725b902145 A 30-foot cube hypnotic pattern appears with you at the center. All creatures within the pattern must succeed on a Wisdom saving throw or fall asleep for 1 minute or until they take damage.
aa6c0adc4b6de1c8 A Beholder appears within 1 mile.
46ad9f57dc375238 A Dragon appears within 1 mile.
de7f4691d199024f A Purple Worm immediately bursts from the ground and makes a single Bite attack against a random creature within 60 feet within your line of sight, including swallowing it. After that attack, the worm disappears into the earth, along with any creatures it has swallowed.
f466b7cc85668d27 A bad joke comes to mind and until you tell it (which takes an entire action), you suffer a Wisdom penalty of 1.
7a681573fe48a38e A cat falls from above causing 1d4 bludgeoning damage to {single_target}.
a29a0cc6aa8b8e4f A chaotic nuetral goose with an intelligence of 6 appears from behind you and follows you around. It won't go away for {duration_hours}. hours
df085df40795592 A crack forms on a nearby wall as if it suffered a great impact.
89f1f0a4814f5d93 A crack forms on the floor or ground as if it suffered a great impact.
d58e13dbe3714fd4 A dog falls from above causing 1d4 bludgeoning damage to {single_target}.
305bffcd9e5be0a4 A duplicate of yourself appears in the nearest open space which can take actions independently, and goes on the same Initiative as you. However, any damage it takes as well as any spell slots or sorcery point it uses applies to you as well. This lasts {duration_minutes}. minutes
7a707b19e782b199 A fireball explodes with you at the center. You and each creature within 20 feet must make a Dexterity saving throw using your spell save DC, taking 5d6 fire damage on a failed save, or half as much damage on a successful one.
60ce25d58618f76a A gentle gust of wind blows outward from you. All creatures within 40 feet of you can feel it, but it otherwise does nothing.
66a1789df25f3b4a A ghoul rises from the earth under your control. It ceases to be controlled by you after 2d4 hours.
4db7b48bd3c142bf A gold bar worth 1d6x{fives_25} GP appears alongside your possesions.
fb03489decb67dcf A huge non-magical beast appropriate to your location appears within 150 feet.
bf90e3ba93bc5e57 A large earthquake occurs within 10 miles.
6908ac056ea641c4 A large non-magical beast appropriate to your location appears within 100 feet.
fb2bc5cb8a532461 A loud boom emanates from you. All creatures within 15 feet take 2d8 thunder damage and must make a Constitution saving throw against your spell save DC or be deafened for {duration_minutes}. minutes
ca36dba72f142c8a A magic mouth appears on a nearby wall or flat surface. When you speak, your voice comes from the magic mouth. This lasts for {duration_minutes}. minutes
38f0978e34d95f46 A massive explosion can be heard from far off in the distance. Within 1d6 days, the party will hear news of some great disaster occurring in the general direction of the explosion. Any attempts by others to link these happenings to the caster will fail.
ab096563aaa94700 A medium non-magical beast appropriate to your location appears within 50 feet.
12ac0a8c578f4be5 A medium size stone with a face appears in an unoccupied space within 10 feet of the caster. It will answer the next question given to it. It disspears after the answer is given or after 1d6*10 minutes.
1b990f601d64bda5 A puddle of grease appears where you are standing, with a 10-foot radius. You and anyone within 10 feet of you must make a Dexterity check at your spell save DC or fall prone.
6a3e9863d666ce9 A random creature within 60 feet of you is poisoned for {duration_hours}. hours
1471b1f3c2f0da44 A rope in your position or with 10 feet of you is effected as if you cast Rope Trick for {duration_hours}. hours
d9ab279f9b7c0f76 A single coconut falls from above onto your head, automatically knocking you unconscious for 1d4 rounds and dealing 1 bludgeoning damage.
8844253357ecd51b A single non-magical object within 100 feet is replaced with a Mimic.
d0c454442e56b35d A small earthquake occurs within 1 miles.
638b16212d944c76 A structure within 1 mile becomes Neutral Evil Sentient. It cannot communicate, but can gradually manipulate itself and anything within it. It may use tactics such as shifting geometry, phantom noises and household accidents to terrify and injure anyone who sets foot inside.
d57304f742cec3ba A third eye appears in your forehead, giving you advantage on sight-based Wisdom (Perception) checks for 1 minute.
facb0cbe392bb8e5 A very small, isolated earthquake is felt by all creatures within 60 feet of you.
47812d3ec599d72b All alcoholic or intoxicating liquid within 30 feet becomes water.
6f87d3c2fab07dc9 All attacks you make with a non-magical weapon gain a +1 bonus to hit and to damage, and are considered magical for the purpose of overcoming resistances. This lasts {duration_minutes}. minutes
cb60820ef20e1e67 All available space on your person (bags, pockets, etc) is filled with sand.
5a93450f03bfdbd4 All creatures and loose objects within 10 feet are teleported {tens_30} feet into the air.
18a92a19f1b37a7d All creatures within 10 feet of you take 5d{dice_type} {damage_type} damage distributed evenly
1ca11cc24093e8c3 All creatures within 30 feet of you take 10d{dice_type} {damage_type} damage distributed evenly
68747ba0802afc32 All doors within {tens_30} feet of you close and become magically locked as if Arcane Lock was cast. The magical effect dissapates after {duration_minutes}. minutes
b0812956f0e50a2e All doors within {tens_30} feet of you close.
ba361a8a3b88532 All doors within {tens_30} feet of you open.
6e67291e16a243e8 All fires within 30 feet are now {simple_color} until extinguished.
2b27941765b785e9 All fires witin 30 feet become extinguished. You gain 1d6 hit points for each 5 foot square put out.
f6da3ee68c2ca1f8 All non-magical food and drink is effected as if you cast Purify Food and Drink.
fd08a5cad370d9d5 All non-magical items within 10 feet are repaired as if you cast Mending.
a14b92187d566615 All non-magical liquids within {tens_30} feet that are uncovered immediately heated to a boil.
e1a3741a84d4a969 All of your non-magical clothing and equipment teleports to the nearest open space at least 15 feet from you that you can see.
bfe56c786783b9a8 All spells that {target} cast within the next minute automatically fail.
9fb6e4fa5cc72c8a All spells with a casting time of 1 action or 1 bonus action require 2 consecutive actions to cast. This lasts {duration}. days, hours, minutes
ba0c08a4c3c1e646 All water within 30 feet becomes common red wine.
26e72751cad31ff1 All {allies_creatures_enemies} within your line of sight takes {ones_5}d{dice_type} necrotic damage. You regain hit points equal to the sum of damage dealt.
305add60f2d679f9 An creature of your CR of the DM's choosing appears within {tens_30} feet of you. Make a Charisma saving throw against your spell save DC. If you succeed it, the creature is subservient, otherwise, it is hostile. The creature, if not banished or defeated, vanishes after {duration_days}. days
87e0c688aa517b92 An earthquake occurs within 5 miles.
e0e1914c9762d26 An ethereal humanoid figure appears behind you, narrating your every action for {duration_hours}. At the end of this time, a scroll containing the written record of your every action during that time appears alongside your possessions. Any creature that spends 1d4 hours studying it has advantage against you. The scroll cannot be destroyed. hours
c88c445538e65727 Any creature you touch takes 1d{dice_type} lightning damage. This lasts {duration}. days, hours, minutes
6f2354da15a89ffe Any flammable item you touch, that you aren't already wearing or carrying, bursts into flame. This lasts {duration_minutes}. minutes
2ab058c40625b6c8 Choose 1 permanent or triggered effect that has happened to you or somebody else that you've received from a wild magic surge and remove it, even if it was beneficial.
60f9f31671f4e8cc During the next hour, you may re-roll any one save, attack roll, or skill check. If you do, you must take the new roll's result.
e0631376f49378bd Every creature within {tens_30} feet of you that hears you speak only hears insults as if you are casting vicious mockery at first level. This lasts {duration}. days, hours, minutes
74e6c36d3679c244 Every inanimate object that isn't being worn or carried within 40 feet of you becomes enshrouded with shadows for 1 minute. Enshrouded objects are considered heavily obscured.
fabeb186e452bd86 Fire that you create, either magical or non-magical, is black. It sheds no light and makes no sound. for the next {duration}. days, hours, minutes
2fd2b1c078fb5092 Fire that you create, either magical or non-magical, is {simple_color} for the next {duration}. days, hours, minutes
5eb9cb0abad3040e For the next day, each time you say a word with the 's' sound, it sounds like a hissing snake.
c014cb34da6d0045 For the next {duration_hours} you can comprehend all languages but only speak {language}. hours
857e6016c2f15ec0 For the next {duration_hours}, your skin tone changes color every 30 minutes, cycling through the colors of the rainbow. hours
9235931d289dfa96 For the {duration}, any spell you cast does not require a somatic component. days, hours, minutes
5eaf2380c97d3d44 For the {duration}, any spell you cast does not require a verbal component. days, hours, minutes
8cd67c442dea0609 If you cast a spell with a saving throw within the next minute, the target gains disadvantage on its saving throw.
296a63b9fb90d9a9 Illusory butterflies and flower petals flutter in the air around you in a 10-foot radius for {duration}. days, hours, minutes
a4fc70281d7c8686 It begins to rain heavily in the surrounding area. This last {duration}. days, hours, minutes
f2425c0351b73e36 It begins to rain in the surrounding area. This last {duration}. days, hours, minutes
273adac9ab6ad8bb It begins to snow heavily in the surrounding area. This last {duration}. days, hours, minutes
ed4d3917d65b9247 It begins to snow in the surrounding area. This last {duration}. days, hours, minutes
5bab4cb677a8482b It begins to snow with blizzard-like conditions in the surrounding area. This last {duration}. days, hours, minutes
bd81fcd43c0c77c4 Make a Wisdom saving throw against your spell save DC. If you fail, you are transformed into a beast of your CR from your current plane for {duration_minutes}, as if by the polymorph spell. minutes
37f019d812a53cc1 Make a Wisdom saving throw against your spell save DC. If you fail, you are transformed into a creature type in your line of sight at random for {duration_minutes}, as if by the polymorph spell. minutes
19f4711a7a888f31 Make a Wisdom saving throw against your spell save DC. If you fail, you are transformed into a creature type of your choosing in your line of sight for {duration_minutes}, as if by the polymorph spell. minutes
273d6f9766b49202 Make a Wisdom saving throw against your spell save DC. If you fail, you are transformed into a non-intelligent small-medium size creature for {duration_minutes}, as if by the polymorph spell. minutes
6f5fc93af3a01d19 Make a Wisdom saving throw against your spell save DC. If you fail, you are transformed into a sheep for {duration_minutes}, as if by the polymorph spell. minutes
3652095aa482757 Mushrooms sprout around you in a 5-foot radius and vanish after 1 minute. If one is harvested and eaten within this time, the creature must make a Constitution saving throw against your spell save DC. On a failed save, it takes 5d{dice_type} poison damage. On successful one, it gains 5d{dice_type} temporary hit points.
a8980bc19a5ac94 Music with a tone and tempo appropriate to your actions accompanies you. This lasts {duration_hours}. hours
889f70fbfe25e40b Music with a tone and tempo inappropriate to your actions accompanies you. This lasts {duration_hours}. hours
edb84dbfe2b44d00 One non-magical item in your possession becomes magical. object
354474f1642ba01e One non-magical item in your possession is permanently immune to fire damage. object
1917ecfd192c035d One non-magical item in your possession turns to ash in a bright flash. object
dfe1d1e1f10317dd One randomly-chosen non-magical item in your possession that weighs 1 pound or less is duplicated. object
9d7461869567e178 One randomly-chosen non-magical item in your possession that weighs 1 pound or less vanishes and is forever gone. object
2d971a25d0a1f3e7 Over the next {duration_hours} you grow mouths on the palm of your hands. A spell such as remove curse can end this effect. hours
cc62760fbe69dd18 Over the {duration_minutes}, all plants within 20 feet of you grow as if affected by the plant growth spell. minutes
93b71e0db7b33ad7 Plants grow around you and you are restrained for 1 minute.
607f1082c6df8f90 Small birds flutter and chirp in your vicinity for 1 minute, during which time you automatically fail any Stealth check.
9e5776c7bdc351cb The Create Water effect occurs at the discression of the DM as if you cast Create or Destroy Water.
14c9eff224be1385 The Destroy Water effect occurs at the discression of the DM as if you cast Create or Destroy Water.
449b6be36488f4ba The caster learns the location of the nearest legendary magical item, either through a brief vision of it's location or an approximate distance from their current whereabouts.
8b9f8828a9e85261 The caster learns the location of the nearest sentient magical item, either through a brief vision of it's location or an approximate distance from their current whereabouts.
5688c101e364f7f6 The energy type of all of your spells is {damage_type} for the next {duration_minutes}. minutes
daa71675179df0e7 The nearest pillar or tree falls over.
d1c30e5616a554ea The next ability check that you make within {duration_hours}, roll 1d{dice_type} and add the result. hours
5116636fdb29e941 The next ability check that you make within {duration_hours}, roll 1d{dice_type} and subtract the result. hours
578e2f51fcf5fdd7 The next creature that dies within the next minute within 30 feet, comes back to life as if you cast ressurection. It believes that you are it's diety.
fc986689b28cc4a7 The next single target spell you cast within the next minute must target one additional target.
e10f62347714cca0 The next spell that you cast within {duration_minutes} that requires a saving throw, the target gains advantage. minutes
6a4de0b0758a1d42 The next spell that you cast within {duration_minutes} with a casting time of 1 action can be cast as a bonus action. minutes
c49b9c9ab13c31e0 The next spell you cast that does damage, the effect is maximized.
784be85c1c092c96 The next spell you cast that does damage, the effect is minimized.
af600ff6c2b74889 The next spell you cast within the hour uses a slot level one level higher than what it normally requires.
d7d10aef1898e9fd The next spell you cast within the next hour uses a spell slot of one level lower than what it normally requires. If the spell is a spell of 1st level, you still must expend a spell slot to cast it.
1e39841b3f594795 The next spell you cast within the next minute that does damage, the damage is maximized.
1cf737866fc4c13 The next statue that you touch within {duration_days} awakens as a Stone Golem. days
c3dcb7e7174a7edf The next time you cast a spell, do not roll on this chart.
88e68fa01989c50a The next time you cast a spell, roll twice on this chart. Both effects will apply.
5bdd884abeea6293 The next time you fall below 0 hit points within the next month, you automatically fail your first death saving throw.
27965d8a8541366a The range of all of your {damage_type} spells is doubled for the next {duration_minutes}. minutes
15d66c3b31bc07e6 Up to three creatures you choose within 30 feet of you take 1d{dice_type} lightning damage equal to your level.
b36c8e36a81998d6 When a creature makes eye contact with you for the first time, a random non-magical object within 30 feet of you doubles in size. This happens at most once an hour. This lasts {duration_days}. days
85e24da384a929ba When a creature sneezes and you hear it, a random non-magical object within 30 feet of you doubles in size. This happens at most once an hour. This lasts {duration_days}. days
1e4272512b2e1440 When you speak, insects fall out of your mouth and you make no sound. This lasts {duration_minutes}. minutes
c0aa7805f838027a When you speak, puzzle pieces fall out of your mouth and you make no sound. This lasts {duration_minutes}. minutes
bbc1b46d41310f67 You and your allies gain the effect of Mass Cure Wounds as if you cast it.
cca5cf90ab9ce459 You are at the center of a 10-foot radius antimagic field that negates all magic equal to or less than your level for {duration_hours} and does not require concentration. hours
650eb4dd90cf609 You are at the center of a Darkness spell as if you cast it for {duration_minutes}. minutes
18e8f46808994139 You are at the center of a Fog Cloud spell as if you cast it for {duration_minutes}. minutes
492d4bdaf4f67e89 You are immune to disease for {duration_days}. days
9b3659b74cf00e18 You are immune to intoxication for {duration_days}. days
19d8363bd790df9a You are protected from {creature_type} for {duration}. Such creatures cannot attack you or harm you unless they save a Charisma saving throw against your spell save DC. days, hours, minutes
e05fbe8a3760cf92 You are surrounded by a faint, offensive odor for 1 minute. You gain disadvantage on all Charisma checks.
826ef96c21096d85 You are surrounded by a faint, pleasant odor. You gain advantage on all Charisma checks you make within the next minute.
8a37e7444192ab73 You are surrounded by a horrible, noxious odor for 1 minute. Anyone within 10 feet of you must make a Constitution saving throw or be stunned.
387fa0e372038ca4 You are transformed into a different gender (if possible) of your current creature type, as if by the polymorph spell.
991d09431ed46b18 You are unable to cast any spell that causes damage of any type. This effect lasts {duration}. days, hours, minutes
696f5f05f26ac1ac You are unable to read as the letters all appeared jumbled. This effect lasts {duration}. days, hours, minutes
69fa1b04eb9d14e You are vulnerable to {creature_type} for {duration}. Such creatures gain advantage when attacking you. days, hours, minutes
8e1def49d7b45060 You become intoxicated for {duration_hours}. hours
6e25eb596da6e1d1 You can hear exceptionally well for {duration_minutes}, gaining advantage for all Perception checks related to sound. minutes
6c405ac77ca3b134 You can only speak in phrases that are in alphabetical order. This lasts {duration_hours}. hours
96dad37ebaef12f5 You can pass through any solid, non-magical wall that is 6 or fewer inches thick. This effect lasts {duration}. days, hours, minutes
3f0cf13a1c2c1973 You can smell exceptionally well for {duration_minutes}, gaining blindsight with a radius of 10 feet and advantage on all Perception checks related to odor. minutes
69af0b5d954df254 You can teleport up to 20 feet as part of your movement on each of your turns, for {duration_minutes}. minutes
dfb117e67d1cf728 You can't speak for {duration_minutes}. When you try, pink bubbles float out of your mouth. minutes
c984cf4ebf9240b3 You cannot speak, but gain the Breath Weapon Dragonborn ability with the {dragon_type} dragon type. This lasts {duration_minutes}. minutes
19719714a3da20c3 You cast Animate Dead on the nearest corpse within 1 mile.
e6b7d3513c2b6498 You cast Misty Step with the visual effect of becoming a cloud of dark smoke that reforms at the chosen spell location.
259891951f380d1d You cast Misty Step with the visual effect of bursting into a flock of birds that reforms at the chosen spell location.
ea98b50d05d5ae54 You cast Reverse Gravity with yourself as the center point.
115fa3db41337995 You die and after 30 seconds True Ressurection is immediately cast on you by an available diety of the player's choosing.
468f802a72270f7b You emanate light in a 30-foot radius for {duration_minutes}. Any creature within 5 feet of you that can see is blinded until the end of its next. minutes
14a2fc529e39aea6 You fall victim to a horrible cramp in both legs, reducing your speed by 10 feet for {duration_minutes}. minutes
f92eca597950a182 You feel extremely nauseated. Make a Constitution saving throw against your spell save DC. If you fail, you must spend your next action throwing up.
9685d116113b10a1 You gain a +1 to your AC for one minute.
e33107cad277a0e6 You gain a +2 bonus to your AC for 1 minute.
6f290488d24cd66 You gain a -2 penalty to your AC for 1 minute.
d47cfb3da77bb743 You gain advantage against all {creature_type} for {duration}. days, hours, minutes
73e7a56088e40a6c You gain advantage against all {damage_type} damage for {duration}. days, hours, minutes
fb44e4434adaa76f You gain advantage on {stat} checks when dealing with any creature wearing {simple_color}, but disadvantage if they are wearing not. stat
be11400cade57f6f You gain an additional spell slot of your highest level for 1 week.
686260b487b5a436 You gain proficiency in all {stat} checks for the next hour. stat
950565c7bb9ac69f You gain proficiency in one skill of your choice that you're not already proficient in for {duration}. days, hours, minutes
e728ab90bd94ba55 You gain proficiency in one tool or weapon type of your choice that you're not already proficient in for {duration}. days, hours, minutes
bb7cc903c34231d1 You gain the ability to comprehend {language} permanently.
a22b5c8008b055f8 You gain the ability to consume coal as if it were the fruit of a Goodberry spell. This lasts {duration}. days, hours, minutes
f2128e16877b344a You gain the ability to insects as if it were the fruit of a Goodberry spell. This lasts {duration}. days, hours, minutes
ed58d4aa3e107ea0 You gain the ability to speak one additional language of your choice for {duration}. days, hours, minutes
df2a62876877f2f6 You gain the ability to speak {language} for {duration}. days, hours, minutes
22e24dd6a6bf69ac You gain the ability to speak {language} permanently.
8bbae2b87741d9c You gain the effect of Antipathy of Antipathy/Sympathy for {duration}. days, hours, minutes
32ad126d5ab1c7c0 You gain the effect of Speak with Dead whenever you touch a corpse. This lasts {duration}. days, hours, minutes
b543cab54c70c02b You gain the effect of Sympathy of Antipathy/Sympathy for {duration}. days, hours, minutes
a14bcb5617406b1b You gain two spell slots at your second-highest level for 1 week.
c77811ba5b402ac7 You get gain a -1 penalty to your AC for 1 minute.
9c774c6c384d7a43 You glow bright {simple_color}. You have disadvantage on Stealth checks and anyone trying to perceive you has advantage on their Perception check. This lasts {duration_hours}. hours
50f8df7324f156b9 You grow 1d{dice_type} inches in height. You gradually return to your original height over the course of {duration}. days, hours, minutes
90397bc48f3340a3 You grow a beard made of feathers, which remains until you sneeze.
eedfffc0223cd37f You grow an additional finger on one of your {left_right} hand over the course of 1d6 hours. A spell such as remove curse can end this effect.
ffdc15dfbc6a25fa You have a faint {simple_color} glow. Anyone trying to perceive you has advantage on their Perception check. This lasts {duration_hours}. hours
4f85ba0d2d85f1ab You have a momentary vision of your own death. If you fail a Wisdom saving roll at your spell DC, you are frightened for {duration_minutes}. minutes
afee11d090c20fdd You have double vision. This gives you disadvantage on ranged attacks (including spell attacks) and Perception checks involving sight. This effect lasts {duration}. days, hours, minutes
30804f53d1392ba0 You have the irresistible urge to scratch an itch in the middle your back, just out of reach, for {duration_minutes}. If you don't scratch it using a back scratcher or some similar device , you must succeed a Constitution saving throw against your spell save DC to cast a spell. minutes
a1f87fe26d4b23be You hear a ringing in your ears for {duration_minutes}. During this time, casting a spell that requires a verbal component requires a Constitution check against your spell save DC. minutes
3811baa8bc8f10ce You immediately drop to 0 hit points. health
60ae847f9fff2e3e You immediately drop to 1 hit point. health
1f1aacdd7380dc93 You immediately drop to 1 hit point. At the beginning of your next turn, you regain all of the hit points lost to this effect. health
d2b7db008ac79c12 You immediately gain {fives_25} temporary hit points for {duration}. minutes, days, hours, health
ddc58964bc6485a3 You immediately heal 1d{dice_type} hit points. healing, health
c883592bc531915a You immediately heal 2d{dice_type} hit points. healing, health
d98d59343da303d5 You immediately heal 3d{dice_type} hit points. healing, health
67d4f246afde2b7c You immediately heal 4d{dice_type} hit points. healing, health
a44b455ce5601d6b You immediately heal {fives_25} hit points. healing, health
69de2646212f3ff8 You immediately lose {one_all} unspent sorcery points.
6ee54082da997852 You immediately take 1d{dice_type} {damage_type} damage. This damage does not bring you below 1 hit point.
105ec6afb44bd419 You immediately take 2d{dice_type} {damage_type} damage. This damage does not bring you below 1 hit point.
4f638c05ccec6439 You jump forward in time exactly 1 minute, for 1 minute. From the perspective of everyone else, you cease to exist during that time.
ad617631bb60a522 You loose control of your magical power. All of your remaining spells slots and sorcery points are added and {single_target} takes 1d6 force damage for each.
363de48dac3b72da You loose control of your magical power. All of your remaining spells slots and sorcery points expended. A one-way gate to {plane} opens permanently. planar
c46fefdcf580bf0d You loose the ability to speak a random language you know for {duration}. days, hours, minutes
a5962f56e6b4e236 You lose proficiency in all skill rolls for {duration}. days, hours, minutes
f8d518898eae91bd You lose the ability to speak {language} if you were previously able to speak it, for {duration}. days, hours, minutes
5411efefba9c5209 You lose the ability to speak {language} if you were previously able to speak it, permanently.
75ff9585e339333a You lose the ability to {sense} for {duration}. days, hours, minutes
4df46b59bb651858 You make no sounds for {duration_minutes} and you gain advantage on any Dexterity (Stealth) checks. minutes
cb466ad787b7d109 You may immediately cast the spell Wish, and take a level of exhaustion after doing so.
ae75353c3acfe764 You may immediately take 1 additional action.
47ebf5fba506ad70 You may not speak unless you are dancing, for {duration}. days, hours, minutes
38413db6ca7a6aa0 You may not speak unless you are waiving your arms or hands if you have any, for {duration}. days, hours, minutes
5966bc6a55ac25f2 You must shout when you speak for {duration}. days, hours, minutes
e997d9ee90ed5465 You must whisper when you speak for {duration}. days, hours, minutes
9dd1c15890076d35 You permanently forget one cantrip. A spell such as remove curse can restore your memory.
a81beb47d0f4ba43 You permanently gain one 1st-level spell slot but forget one cantrip that you already know. A spell such as remove curse can end this effect.
f3c62c1b7a2b24cb You permanently gain one cantrip. A spell such as remove curse can end this effect.
ccce9a27f8fba22f You permanently gain one spell slot of one level below your highest-level spell slot, but lose one 1st-level spell slot. A spell such as remove curse can end this effect.
6ad08ca72ac4f640 You permanently lose the ability to {sense}. This sense can be restored with a spell that removes curses such as remove curse.
cfd17b00e78a9289 You recover 1 expended spell slot of your choice.
8784a9f38f50c9b8 You recover all your expended spell slots.
bc03a0cc6164e8e5 You recover your lowest-level expended spell slot.
81b3d79041662947 You regain 5 hit points per round for {duration_minutes}. minutes, health
d14fbadf3297d682 You regain all expended sorcery points.
8b5acd7c4e80780f You see all reflections of yourself as if you were a rotting corpse. A spell such as remove curse can end this effect.
eafe9603daaaf074 You stand at the center a circular wall of {element} with a radius of 15 feet. Any creature in any of the spaces covered by this wall must make a Dexterity saving throw against your spell DC or take 5d8 {element} damage. The wall remains for {duration_minutes}. minutes
7ea8316778a049c5 You teleport to an alternate plane, then return to the location where you started after 1 minute. planar
e3ca534afde551d3 You teleport up to 60 feet to an unoccupied space that you can see.
74f980141b92fbd3 You transform into an small-medium size inanimate object of the DM's choosing. During this time you are petrified. After {duration} you return to normal. days, hours, minutes
18a1adf9b2101d9 You transform into an {metal} statue of yourself for {duration_minutes}, during which time you are considered petrified. minutes
c85aa94ddd6d4619 You {lose_gain} 1d6x4 percent of your weight. You gradually return to your original weight over the course of {duration}. days, hours, minutes
3d2afae6373707c3 You {lose_gain} proficiency in one randomly chosen skill, tool, or weapon type for 2d6 days.
74ee650dcc07edca Your body temperature {change_direction} by 2d10 degrees permanently. You suffer no negative effects from this change.
70eb123988c6b9d3 Your clothes become dirty and filthy. Until you can change and/or clean your clothes, your Charisma is reduced by 1.
d1c7d8df9683aa72 Your eyes glow {simple_color} for {duration}. days, hours, minutes
1af27f5c1c54c0b5 Your eyes permanently change color and are now {simple_color}. A spell such as remove curse can end this effect.
73b88e0cc0e9eea2 Your feet sink into the ground, making you completely immobile for {duration_minutes}. This has no effect if you were not standing on the ground when the spell was cast. minutes
20be3cd1cfc6c4d1 Your fingernails and toenails grow to an uncomfortable length. Until you trim them, your Dexterity is reduced by 1 and your speed is reduced by 5 feet.
f1741251111a8e1e Your fingers become sore for {duration}. During this time, you must succeed on a Dexterity saving throw against your spell save DC to cast a spell with a somatic component. days, hours, minutes
784278ca80ceb548 Your hair appears like fire, gaining the effect of Continual Flame for the next {duration_hours}. hours
eab643edc9fa2688 Your hair turns {simple_color}.
c29192e9e60ce834 Your height {change_direction} by 1d6 inches. You gradually return to your original height over the course of {duration}. days, hours, minutes
4b854badce3e4440 Your lifespan increases by 1d10*20 years.
194f5301499d9e12 Your shadow immediately becomes a Shadow that is neutral towards you and your party members. It will remain behind/under you to avoid direct light, and will attack anything that attempts to expose it to light, or otherwise harm it.
4f81b147f3fc13e0 Your skin becomes dry and scaley. Your AC does not go below 16. This lasts {duration_minutes}. minutes
d22a490989152320 Your skin becomes semi-translucent making your veins and muscles visible to others. This lasts {duration}. days, hours, minutes
f3866f2d52c3bf9c Your skin permanently darkens as if you have a tan, or if you are already dark-skinned, your skin becomes one shade lighter. A spell such as remove curse can end this effect.
eec69f837c666052 Your speed {change_direction} by 10 feet for {duration}. days, hours, minutes
987a98c446255b33 Your spell components seem to have been rearranged. For {duration_minutes}, you must make an Intelligence check against your spell save DC to cast any spell that requires a material component. minutes
a78e2c2092709762 Your teeth grow longer, sharper, and more canine. You pant slightly when you breath. A spell such as remove curse can end this effect.
18a886d56d297c9a Your touch becomes painful to others, but does not cause damage. This lasts {duration}. days, hours, minutes
9de8eae029d86cf0 Your {stat} {change_direction} by {ones_2} for {duration}. stat, days, hours, minutes
464ce95860d6a30c Your {stat} {change_direction} by {ones_2} permanently stat
f6bebc2bb367c826 {beneficial_single_target_gains} 1 to all ability scores permanently. stat
5f225afb7e0bdfcd {beneficial_single_target_gains} the ability to see creature alignments as if a colored aura around them.
ea71d35212be0b70 {beneficial_single_target_gains} the effect of Protection from Energy for {duration}. days, hours, minutes
ca9d92d1bfb5cc1a {beneficial_single_target_gains} the effect of Protection from Evil and Good for {duration}. days, hours, minutes
dc06398643facd88 {beneficial_single_target_gains} the effect of Protection from Poison for {duration}. days, hours, minutes
aa4ad009a96ecf8d {beneficial_single_target_gains} the effect of Spider Climb for {duration}. days, hours, minutes
8704e79d9e67559c {beneficial_single_target_gains} the effect of tremorsense with a range of 30 feet for {duration}. days, hours, minutes
ef792a9af395ee01 {beneficial_single_target_gains} the service of an arcane eye for {duration}. days, hours, minutes
b6881722188061c5 {beneficial_single_target_gains} the service of an arcane sword for {duration}. days, hours, minutes
33c3666618d54a3b {beneficial_single_target_gains} the service of an unseen servant for {duration}. days, hours, minutes
2b6ae7961e2a985f {gain_target} a {ones_2} penalty to attack rolls, damage rolls, and their AC.
5a74e3b45d0c1b70 {gain_target} resistance to all damage types for {duration_minutes}. minutes
38649a5ce7c2768 {gain_target} resistance to {damage_type} damage for {duration_minutes}. minutes
d1fa9f27844fe9cd {gain_target} the ability to breathe under water for {duration}. days, hours, minutes
8d85c1c46ce227e0 {gain_target} the ability to speak with animals for {duration}. days, hours, minutes
5ded38100a125416 {gain_target} the ability to walk on water for {duration}. days, hours, minutes
2a58c349dfcf8916 {gain_target} the effect of Confusion for {duration_minutes}. minutes
5067349d3ed0ad80 {gain_target} the effect of Cure Wounds as if you cast it.
f633901cc4574fde {gain_target} the effect of Darkvision with a radius of 60 feet for {duration}. days, hours, minutes
b1d16ae99b06f1fb {gain_target} the effect of Detect Evil and Good for {duration}. days, hours, minutes
4599a192093d6d7e {gain_target} the effect of Detect Magic for {duration}. days, hours, minutes
266a98c3d1073ea {gain_target} the effect of Detect Poison and Disease for {duration}. days, hours, minutes
5bfd91457b79d65d {gain_target} the effect of Detect Thoughts for {duration}. days, hours, minutes
9542371dbd73bfc3 {gain_target} the effect of Enlarge as part of Enlarge/Reduce for {duration}. days, hours, minutes
476ca1307730168a {gain_target} the effect of Expeditious Retreat for {duration_minutes}. minutes
4cf341ab0f0ee01c {gain_target} the effect of Faerie Fire for {duration}. days, hours, minutes
2cfb13ac0fd200db {gain_target} the effect of False Life for {duration}. days, hours, minutes
d08dc1f8141e9caa {gain_target} the effect of Feather Fall for {duration}. days, hours, minutes
da6af7fdd183081b {gain_target} the effect of Fly for {duration}. days, hours, minutes
fd82328293efa6be {gain_target} the effect of Freedom of Movement for {duration}. days, hours, minutes, movement
784f9169f43b18d4 {gain_target} the effect of Levitate for {duration}. days, hours, minutes
21940b7b810a0dad {gain_target} the effect of Reduce as part of Enlarge/Reduce for {duration}. days, hours, minutes
764cef1ad4eef51 {gain_target} the effect of Shield for {duration}. days, hours, minutes
563de6673abd44bb {gain_target} the effect of Silence for {duration_minutes}. minutes
568df0538c828baf {gain_target} the effect of Sleep for {duration_minutes}. minutes
211d09b76d9b8b13 {gain_target} the service of a phantom steed for {duration}. days, hours, minutes
7217765eb4ce976e {gain_target} the service of a {low_spell_level}-level spirital weapon for {duration_minutes}. minutes
9463067ea56f6f6d {gain_target} vulnerability to {damage_type} damage for {duration_minutes}. minutes
967661ff91114fd {gain_target} {ones_2} to attack and damage rolls for any melee attack they make within the next {duration_minutes}. minutes
998593b7f3ce63f2 {gain_target} {ones_2} to attack and damage rolls for any ranged attack they make within the next {duration_minutes}. minutes
dec5f7c5494d686b {lose_target} {ones_2} to attack and damage rolls for any melee attack they make within the next {duration_minutes}. minutes
99b1d09e27f42bb8 {lose_target} {ones_2} to attack and damage rolls for any ranged attack they make within the next {duration_minutes}. minutes
10f0ca94e8aa39b2 {ones_5}d{dice_type} {currency} pieces appear near you.
d83b7b98f138eee1 {other_single_target} must make a Wisdom saving throw against your spell save DC. Upon failure, their hand is controlled by you as if it were a Mage Hand but corporal and attached to them. This lasts {duration_minutes}. minutes
d4fb5e83b95d10a3 {single_target_gains} a condition whereby reading non-magical text occurs in the form of shouting, but the subject believes they are reading quietly to themselves. This lasts for {duration_hours}. hours
662e2fe267ecfa78 {single_target_gains} a non-offensive tattoo on a primary visible body part. A spell such as remove curse can end this effect.
3c042a2e1ba0221e {single_target_gains} a severe nut allergy.
b8860b31618a357a {single_target_gains} an offensive or blasphemous tattoo on a primary visible body part. A spell such as remove curse can end this effect.
1163ce5b879442db {single_target_gains} arthritis giving them -2 to Dexterity and Strength for {duration}. A spell such as remove curse can end this effect. days, hours, minutes
b5e3a66b6d0e2527 {single_target_gains} immunity to all forms of damage while sleeping and will sleep soundly, unable to be woken for 8 hours while sleeping. This lasts {duration_days}. days
aa045ee3131f01 {single_target_gains} instantly receives the benefits of a long rest.
7f4a4de4e5631fab {single_target_gains} instantly receives the benefits of a short rest.
cd0789f4d2dbc4bf {single_target_gains} the ability to predict the weather of their immediate location with high accuracy for {duration_days}. days
b7817f27ace7b7c2 {single_target_gains} the ability to telepahtically communicate with all {creature_type} for {duration}. days, hours, minutes
a4adfa41d7145276 {single_target_gains} the common cold.
247ccb5b7eef18f0 {single_target_gains} the effect of Blindsight with a radius of 60 feet for {duration}. days, hours, minutes
d9e79bf1cb333282 {single_target_gains} the effect of Blink for {duration_minutes}. minutes
209fa86534cfb0cf {single_target_gains} the effect of Blur for {duration}. days, hours, minutes
e7ea6569e1619b7c {single_target_gains} the effect of Death Ward for {duration}. days, hours, minutes
84cd5fd3974baa30 {single_target_gains} the effect of Invisibility and Silence for {duration_minutes}. The effect ends for a target that attacks, or casts a spell. minutes
ef73091b65b3a926 {single_target_gains} the effect of Mirror Image for {duration}. days, hours, minutes
1aef1978c4d024dd {single_target_gains} the effect of Slow for {duration_minutes}. minutes
9809de3a73e55e17 {single_target_gains} the effect of having bees come out of any open wounds for the next {duration_hours}. hours
14c7a4b01a685168 {single_target_gains} the sensation of having a pebble in their shoe or boot for {duration_days}. days
c6c10f1144e50329 {single_target_gains} the sensation that the food they consume is screaming in agony at them. This lasts {duration}. days, hours, minutes
14f56da982691a15 {single_target_gains} the sudden irresistible urge to try and lift heavy objects. This lasts until they lift something that they deem to be sufficiently challenging to do so or {duration_days}, and they will not accept outside help. days
fdf5dd93613435db {single_target} becomes very talented at mimicing animal noises.
664be66d2ad07703 {single_target} must make a Charisma saving throw against your spell save DC or be incapable of lying for {duration_days}. days
f4e911f6a9bfe07d {single_target} must make a Charisma saving throw against your spell save DC or be incapable of telling the truth for {duration_days}. days
c84b998d0bc59db3 {single_target} must make a Constitution saving throw against your spell save DC or become color blind for {duration_days}. days
ef5d9c97d3666862 {single_target} must make a Constitution saving throw against your spell save DC. If you fail, they are stunned for {duration_minutes}. minutes
89c6628fce1500b6 {single_target} must make a Constitution saving throw against your spell save DC. Upon failure, they grown a single antler over the next {duration_hours}. hours
15407e70362d9efd {single_target} must make a Constitution saving throw against your spell save DC. Upon failure, they grown a single horn over the next {duration_hours}. hours
a2d77e50a8317759 {single_target} must make a Strength saving throw against your spell save DC or be knocked prone.
3c3caee0f94b294 {single_target} must make a Wisdom saving throw against your spell save DC or be frightened of you.
ef384a0546bd5fd4 {single_target} must make a Wisdom saving throw against your spell save DC or be unable to sleep for 1d6 days.
fdaa221fa7d13e09 {single_target} must make a Wisdom saving throw against your spell save DC or be utterly and entirely erased from existence. They have advantage on this roll.
d7300aa506f9df10 {single_target} must make a Wisdom saving throw against your spell save DC or forgets what they were doing and must take their next turn remembering. They may not take reactions during this time.
4f51cb0ad166c748 {single_target} must make a Wisdom saving throw against your spell save DC or hear a sinister voice whispering into their ear, playing off of their fears and insecurities. This last 1d6+3 days.
748d27e3178390d5 {single_target} must re-roll their initiative if in combat.
133f7f99ce514a53 {single_target} rotates 180 degrees.
2bfc39381277506b {target_heals} up to {ones_5}d{dice_type} hit points. healing, health
5cea84356a21ca6e {target} takes 1d{dice_type} {damage_type} damage. damage
93939f55d3bc127b {target} takes 2d{dice_type} {damage_type} damage. damage
3d173c95df9e2f18 {target} takes 3d{dice_type} {damage_type} damage. damage